ParadoxMe
Corporate Design & Game Design
FH Salzburg, 2013
joint concept | Corporate Design | Typography | playing piece | photography
Illustration: Elisabeth Steger
The board game "ParadoxMe" investigates the question "Which designer are you?".
In six categories - Corporate Design, Illustration, Editorial Design, Typography, Screendesign and advertising - the player has to demonstrate theoretical and practical expertise.
The paradox serves as a style element and emphasizes the communicative problem of the project:
The Designer – a Paradox phenomenon.
The aim is to move away from the general classifications and to create your own personal designer character.